JOBotz

JOBotz

This the JOBotz package. It contains the JOBotz addon and game maps prepared to work with the addon.

JOBotz makes AI bots in game Joint Operation behave dynamically. Nothing is pre-scripted,
the addon figures out where to move the bots.

Currently the JOBotz addon can make the bots play AAS maps:
° The bots attack the active LFP targets
° The bots respawn at fully captured LFP targets
° The bots affect the takeover of LFP targets
° But currently the bots themselves cant take over LFP target (they can’t flip the flag)

Requirements:
° The addon requires about 500MB of memory for its own purposes, depending on map size and complexity.
° Some of the calculation is CPU intensive, if this proves to be a problem for someone using this addon,
i will implement further possibilities to limit CPU usage.

Installation:
° Install Java 8 from www.java.com.
° Make an empty folder of your choice. For example C:\Games\JOBotz.
° Extract the ZIP file to an empty folder of your choice.
° Copy the files from “maps” subforder to where your Joint Operation game is installed.

Using the addon:
° Start the addon by double-clicking the “jobotz.cmd” batch-file.
° A message will appear repeatedly: “Waiting 3 sec for JO process”
° The addon is ready to interact with the Joint Operations game.
° Start the game, you can start a LAN game or connect to Novaworld.
° You can use both dedicated serving and serve&play.
° If you intend to play alone, host a LAN game in serve&play mode.

Maps included:
° Karo Highland with 100 bots on each side (200 bots total)

Disclaimer(s):
° THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
° This is alpha-state software, so you might lose time trying to get it work, or it might crash.
° The in-game bots might not be as fun to play with as expected.
° Just remember, the bots are not sentient
° You are free to redistribute this package, if you keep its content intact
° You are free to redistribute your own maps prepared to work with this addon as you see fit
° You are free to operate your own server using this addon

Special Ops (SO MOD) Full

Special Ops MOD for DFX. Please also download the update and patch. Install this MOD and the patch into a copied DFX directory.

105 choose-able player avatars! Custom compass! 124 terrains From JO, BHD, and custom! New vehicle skins. And many new vehicles! Stock maps are compatible! 2 new campaigns! 924 total new and imported items added for mapmakers to use in maps

Deep Jungle 3 (DJ3 Mod)

I Created a New Installer that creates desktop icons with correct file extensions.
Option to install to non standard path.

About 350 new Items…some from Farcry….
13 new terrains.
New weapons.
New player skins.
New Vehicles.
Female Player.
A 6 mission Campaign.
Multiplayer Maps Supplied.

How to install DJ3 pdf >>HERE<<

Bear Force Mod (BFM) v1.2 FULL

Changes in the HUD Section:
V9TE-MED for Delta Force Xtreme Full Version

New primary weapons:
Shotgun (sustained fire)
AK47 (sustained fire and independent fire)
AK47/GP-25 (sustained fire, independent fire and mortar)
AK74 (sustained fire and independent fire)
AK74-Thermal (sustained fire and independent fire)
AK74/GP-25 (sustained fire, independent fire and mortar)
FN-FNC (sustained fire, burst of fire, independent fire)
G3 (sustained fire and independent fire)
G36 (sustained fire and independent fire)
M4-Thermal (sustained fire and independent fire)
M4/203 (sustained fire, independent fire and mortar)
P90 (sustained fire and independent fire)
MP5/10 (sustained fire and independent fire)
PKM (Machine Gun)
RPK-74 (Machine Gun)
M240 (Machine Gun)
M60 (Machine Gun)
L115A (marksman gun with zoom lens)
M21 (marksman gun with zoom lens)
M21-Thermal (sniper rifle with zoom lens)
PSG1 (sniper rifle with zoom lens)
SR-25 (sniper rifle with zoom lens)
SVD (sniper rifle with zoom lens)

New secondary weapons:
Anti- Tank Mine
FIM-92A Stinger (ground to air rocket with tracking)
RPG7 (Antitank grenade launcher)
Body Armor
M224 60mm Mortar
Javelin (ground to ground rocket with tracking)

New Vehicles:
Apache Gunship like KA-52
Abrams M1A2 tank like T-80
Civilian Taxi

Additional Features:
The M4 got now an aim laser.
Shot-(!) and Loading Sound for the T80.
Ammunition of the AT4 up on 3 rockets.
M60 on the zodiac works now too.
Helicopters with rockets can shoot now.
And the Ka-52 has a Gunner with MG and rockets now

New Terrains:
10 new Terrains for DF:X added by Cavebear exported from JO:E

The MEDPACK is now on Key 2 and can be used infinitely.
– New Compassring created by Cutter-s8-.
– New HUD Icons for most vehicles.
– New HUD Icons for some Weapons.

Changes in the Vehicle Section:

– Apache Gunship is now available.
– Abrams M1A2 Main Battle Tank is now available.

Changes in the Weapon Section:

– New Secondary Weapon for the Apache Gunship (Hellfire-Rocket with tracking).
– New Secondary Weapon for the Hokum Gunship (Vikhr-Rocket with tracking).
– Cleaned up Scopes of the G36 and P90.
– Change of clip size and Ammo at some Weapons.

Changes in the Game Section:

– 20 free chooseable Ingame Avartars.
– 13 New mission goals for Coop Maps.
– New Ingame Stats created by Cavebear-HB-.
– The 7 Exp Terrains created by SoniDeath.
– New Design for all Power-ups created by TOUROK
– 5 New Power-up Boxes (Javelin, Stinger etc.)

Changes in the Map Section:

– 300 New Items and Decoration.
– Now Rats available created by Cavebear-HB-.
– Now Piranhas available created by Cavebear-HB-.
– And some little surprises. Very Happy
– Now Single Shot Javelin Bot available.
– Now Single Shot Stinger Bot available.

How to install BFM pdf >>HERE<<

Black Ops Mod X2 v1.6 FULL FINAL

BO Mod 1.6 Full Install. Must be a clean updated DFX2 prior to install. You can’t use this to install over older versions of the mod.

OICW 20 MM Increased KZ damage from 6 to 8.
Adjusted RPG for AI to match what player shoots.
Adjusted mortors to not be as powerful. Should still be much higher than 1.5.
Added AGS-17 Tripod (forgot how hard it is to get a weapon in the game)
Added KORD Machine Gun Tripod

More info about this mod can be found here: http://www.bomod.net/index.php?topic=2146.0

StarGate Mod Full

SG-mod is a Modification to DFX, DFX2 and Joint Operations. Starting its life as a small stargate themed weapons mod , it then evolved into a full blown “SG” mod containing themed buildings,terrains,sounds,AI,Vehicles and more. Ever ongoing the mod developed way beyond the original plan and vision, Evolving yet further, expanding its library of mapping objects to the bursting point.

SG-mod now swelled with content provides a wealth of unique items and is ideal both for sci-fi themed maps AND urban combat maps. As you’d expect there are some unique features available for mappers to implement into their maps, such as;
Individual (or groups of) player/AI teleporting
Vast selection of terrains
Multi-terrains (4 in 1)
Large choice of buildings and objects
Ambient sounds
Different Invisible blocks: control what goes where
Special effects
Many “modular” kits to make custom buildings,complexes, and tunnels.

In short , this mod is Fun and chok-full of things to play with. The only limitation is the imagination.

Marksmen Project

The Marksman Project aims to enhance the game-play set out by stock DFx2 with more accurate ballistic modeling and more weapons to play with.

This mod does not necessarily seek to create a new game out of DFx2, but rather push the engine to its fullest potential in terms of player vs. player combat.

This version of the mod is considered to still be in the Beta phase. That is, this mod is not complete, but is offered to those who are interested in testing the ballistics and game-play changes. Additionally, it is highly recommended that any thoughts, concerns, or comments pertaining to the mod be directed to shadowz1954@hotmail.com.

To install this mod, simply download the installer and read all of the instructions provided. You will have to make a complete copy of your DFx2 manually, and then install the mod to that copy. A future version of the installer will do this automatically.